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SENSUS
SENSUS is a short Experimental Experience visualizing Human Emotion. This game doesn't follow conventional game design means and guides the player through the game without expressing a single word.
Platform: PC
Project type: Client brief school project - Team (2 People)
Engine: Unity
Project Length: 3 weeks
Release Date: 20/05/2020
Core Responsibilities:
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Level and Environment Design
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Programmer and Technical Design
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Audio design
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Puzzle design
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Conceptualized, researched, prototyped and implemented environment encounters
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Captured in-game footage and composited game trailer
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