top of page

SENSUS

SENSUS is a short Experimental Experience visualizing Human Emotion. This game doesn't follow conventional game design means and guides the player through the game without expressing a single word.

Platform: PC

Project type: Client brief school project - Team (2 People)

Engine: Unity

Project Length: 3 weeks

Release Date: 20/05/2020

Core Responsibilities: 

  • Level and Environment Design

  • Programmer and Technical Design

  • Audio design

  • Puzzle design

  • Conceptualized, researched, prototyped and implemented environment encounters

  • Captured in-game footage and composited game trailer

bottom of page